John Pechacek
Senior UX Designer
I design in Figma, then turn those designs into live web prototypes people can test from anywhere. They handle complex interactions that Figma struggles to emulate, like drawing on a map. I can also make changes fast enough to test them mid-study, once the first sessions show what isn't working. I taught this method to another designer on my team, and she's now building prototypes the same way.
my work
Designing Buck List
Launched Buck List, a system for identifying and tracking individual bucks across trail camera images.
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Testing Hunt Log
A usability study I pushed for, run on a working coded prototype, to find out whether hunters would actually log their hunts.
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Designing for Pre-Readers
A suite of Pre-K Spanish reading activities for 3 to 5 year olds, designed with educational experts and tested with a native Spanish-speaking pre-reader.
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Fixing Pre-K Assessment Data
A short, playful experience that teaches 3 to 5 year olds to use a mouse or tablet before their first assessment, so the assessment measures what they know instead of their mouse skills.
View case study →about me
My background in animation taught me how to use movement to make interfaces feel fluid without the motion getting in the way. I’m not strictly right-brained, though. I like to think of myself as middle-brained. I spent a year as a front-end engineer at Istation, down in the developer trenches. Now when a button sits too far from the edge of the screen, I open Chrome DevTools, see how it was built, and suggest the specific changes to the structure and properties that will fix it.
I live in Birmingham, Alabama with my wife, two boys, and a dog.